Dead Space Corridor

Dead Space inspired environment based off of this concept:

by Patrick O’Keefe:

I tried to get this environment done in a short amount of time. It took me around 4 weeks to finish working on it after work, and on the weekends.

Everything was modeled in Blender, baked in Marmoset Toolbag 3, textured in Substance Painter, and rendered in UE4

Aaron langston dsmain
Aaron langston dsstairs
Aaron langston dsbreakdown