I'm currently a render artist at Mooreco Inc. My main responsibilities are to create high quality renders for use in sales and marketing materials, but I also do a wide range of other tasks including graphic design, motion graphics, and real time environments for VR experiences.
I have extensive knowledge in creating game ready assets from beginning to end, but I am willing and eager to learn more!
Primary work includes handling floating renders for new products and environmental renders for sales and marketing materials. Position involves modeling, materials, lighting, and rendering.
Occasionally I work on special projects that have included VR experiences for both mobile and desktop VR platforms built
inside the Unreal Engine